‘Monster Hunter Rise’ mixes the best of Japanese feudal culture


Of its gigantic rooftops with large eaves spanning foods such as onigiri and candy apples, the new Japanese-inspired environment in Monster Hunter Rise is beautiful. It’s not just the architecture and cuisine inspired by feudal Japan, the new monsters are also inspired by Japanese folklore. Drawing inspiration from the country of origin and the culture of the development team, all of these influences weave together to distinguish the game from previous entries in the game. Monster hunter series, explains Stand up game director, Yasunori Ichinose.

“The compositions and what we express with the maps we create has changed with each iteration of the series,” Ichinose explains.

For To augment, in particular, the scene and map concepts were a fusion of man-made buildings and natural objects. In the game premises, you can find a lot of these man-made structures mixed with the surrounding environments. The temples and shrines of Shrine Ruins are one example. It is a lush green forest that was once a holy place for prayer, but has since been abandoned and left to rot as monsters roam the area. The Flooded Forest contains ancient ruins that are submerged in a constant stream of water that covers the entire field, with monsters lying under the water. Large dragon bones and the remains of a large Dragonship lie in the center of the Frost Islands, which are the remains of a fight between heroes and a giant dragon that once used the islands as a nest. “We tried to express that the ecology of monsters is closely linked to the world people live in,” Ichinose explains.

Courtesy of Capcom

The influence of Japanese design is visible throughout the game, including in the main area of ​​Kamura Village. The pink blossoms of cherry blossoms, which symbolize the arrival of spring and the renewal of life, are everywhere in the village. There are also very large Japanese feudal temples in the background. Kamura Village also looks like another place in the series called Yukumo Village, which was introduced in 2010 exclusively to Japan. Monster Hunter Portable 3rd for the PlayStation Portable.

While players cannot visit Yukumo Village in To augment, and it’s not related to Kamura Village in the game at all, they are both inspired by the same Japanese culture. Moreover, the alphabets used in Kamura are in fact the same as those used in Yukumo. This indicates that the two villages may share similar cultures and could in fact be close to each other, geographically speaking.

The inhabitants of Kamura who kill the dangerous monsters, known as Hunters, have ninja-inspired outfits as their default starting gear, which can then be replaced with a variety of armor created from the sculpted parts of monsters. defeated. The hunters have kunai and shuriken, which are small, sharp throwing weapons used by ninjas, attached to their outfits. Capcom has included ninja design elements in the world of To augment because the team thought the concept would be easy to understand, since ninjas are well known to the world through manga and anime.

Reinvent travel and gastronomy

The ninja motif extends to the crossing in Monster Hunter Rise also. One of the most important aspects of the game is its verticality. Hunters are equipped with Wirebugs, which can be used to propel them forward, initiate wall jumps, and hang in the air. This type of movement is popular in the eastern media. For example, the title From Software 2019 Sekiro: Shadows Die Twice adopted verticality by allowing players to resize tall buildings, a difference from other studio titles such as Transmitted by blood and Dark souls. Besides, Sekirothe main character of, Wolf, has a grappling hook similar to the Hunters’ Wirebugs in To augment. Ninjas are known to be fast, “so we added nimble moves to create some fun actions, like wall running and Wirebug moves,” Ichinose explains.

Another method of movement in the game is the new Palamute dog. Hunters can ride them across the vast and open battlefields to catch up with monsters without using any stamina. Dogs have long been a part of Japanese culture in the real world and have been good hunting partners, not just in Japan. The Akita, for example, protected royalty in feudal Japan and also helped hunt down wild prey. The very popular Shiba inu The breed can also hunt small animals and hunt wild boar, but it is now known mainly in Japan as an excellent pet. Ichinose adds that the “Palamutes introduced in To augment are canine companions, so we have incorporated some hound dog elements, and they are reliable friends who will support your hunt with Palicoes.

The Palico felines, introduced for the first time in Monster Hunter: World, return to To augment also. They can fill a variety of support roles during battle, but they are perhaps best known for their extreme beauty in the kitchen. In Kamura village, there are a lot of Japanese foods, such as mochi, candy apples and onigiri. We can see palicos beat the mochi, which is then used in dango recipes (sweet rice balls popular in Japanese cuisine).

Food is a big part of the gameplay and overall world building in Monster Hunter Rise. In the kitchen, players can select up to three pieces of dango. Each piece provides a buff for the hunter, whether it’s added resistance to things like fire and electrical damage, or faster HP recovery while drinking a potion.

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